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Amanda Iaria Full Stack Developer
Who Is Amanda
Amanda develops engaging websites dedicated to expanding brand awareness and fascinating targeted audiences. They are experienced in creating static websites, WordPress themes, and working in large codebases. They can identify and resolve issues with persistence and dedication and is an exceptional communicator excited about learning software while collaborating with others. They can be resourceful, reliable, and professional. Amanda is known for their strong work ethic and working well in the fast-paced environment.
Design Cutting-Edge Websites to Assist Clients in Meeting Goals
Amanda has worked on a wide variety of projects, ranging from full sites to landing pages, new layouts to plugins. These are just a few of the products they have worked on in the past couple of years.
Weather & Vehicle Preparation
Weather & Vehicle Preparation is a page Amanda wanted to do something different on. With the help of their other team members at Dealer.com Amanda was able to persuade the Subaru Marketing team to try a different approach to the page.
Dark Layout is the second layout that Subaru Dealerships can use for their vehicle page. This was one of the first projects Amanda worked while at Dealer.com. They added new functionality to a page filled with information in order to lessen the anxiety of information overload.
360 Widget was a project the marketing team from Subaru wanted for their dealership sites. In order to match closer to the Subaru.com site, the team was asked to create a 360 widget, while still using the resources they have at their disposal.
Snap is a site Amanda worked on while at HMC Advertising. They worked with the Vermont Department of Health to create a site that focused on eating healthy for low-income Vermonters. They had a lot of information to work with and had the challenge to organize it in such a way that it would be easy to navigate and appealing. View the site at http://www.healthyinasnapvt.org/.
ParentUp is a site Amanda worked on while at HMC Advertising. They worked with the Vermont Department of Health to create a site that focused on multiple issues for parents and teenagers. Some of the topics included Drug and Alcohol Abuse, depression, and suicide. With the help of HMC’s designers and writers, Amanda created a full WordPress theme, and a plugin for the Set the Foundation [page. This page contains a mass amount of information that had to be easily ingested with good UX experience. View the site at http://parentupvt.org/.
My Healthy VT
Helping Yourself to Health is a site Amanda worked on while at HMC Advertising. They worked with the Vermont Department of Health to create a site that focused on multiple health topics. With the help of HMC’s designers and writers they created a full WordPress theme, and a video Wordpress Plugin that allowed for easy viewing of the programs stories in shortcode format. View the site at http://myhealthyvt.org/.
Good Food Truck
The Good Food Truck is a site Amanda worked on while at HMC Advertising. They worked with the CEFs (Chittenden Emergency Food Shelf). The project included the site, branding, shirts, printables, and the food truck design. With the help of HMC’s Designers, they built the site, child theme, and two plugins. The Twitter map and feed, along with the Instagram feed. Both plugins can be found on the front page. You can view the site at http://goodfoodtruckvt.org/.
In the past few months, Amanda has begun experimenting and creating games in various game engines. Here are a couple of examples that they are proud of. More can be found at itch.io.
Another game from the C# Unity Class. This lecture started its students with instantiating prefabs, Animation, score system, health, and enemies. It also does a quick guide to the particle system, so you can create a simple star field for the background.
This was the first original product Amanda made, as it’s a prototype for an endless runner game. The final game is still in production, but the core blocks are presented here. Running, jumping, background animation, and distance over time are some of the features in this prototype.
This is the second game in the C# Unity course. As stated in its title, this is a Breakout clone. In the lecture, Amanda learned about Spritesheets, UI, collisions, a level system, music and sound, and the start of a menu system. These are just some of the building blocks to create a fully realized game.
In 2017, as a way to re-familiarize with C#, Amanda started to take a Unity Game Engine class from Udemy. This is the first ‘true’ game from the things learned in the course. It’s a simple text-based adventure game that takes up to 5 minutes to complete. https://tragicallyhipster.itch.io/the-path.
Amanda has a passion for art and loves both analog and digital mediums. Here are a few of their pieces, while more can be found at Deviant Art.
Fan Art. This is Jeanette Du Charme from the 90’s TV show Forever Knight. The character is a French vampire who has lived over a thousand years. The drawing is a modern take on her, and what I feel like she should look like in the year 2017.
Original Work. A modern shaman from a dystopian world. While playing games such as Fallout 4, Rifts, or Shadowrun Amanda had the idea for a character that held shamanistic beliefs in a futuristic apocalyptic world. The character lived in a dying world and felt that it was their duty to rescue it from destruction.
The medium is digital, Black and White while using the program Clip Studio Paint. A Wacom Intuos Art Tablet is used for the drawing process.
Original work. This is an updated piece of something Amanda did with pen, ink, and on canvas back in 2011. The person is listening to their favorite music, while in front of the silhouette of a dying tree.
The medium is digital, Color, while using the program Clip Studio Paint. A Wacom Intuos Art Tablet is used for the drawing process.
Original Work. This character is an antagonist from a World of Darkness tabletop campaign Amanda was Game Master of. The concept is that of a Nosferatu Ghost: the ghost of a dead vampire from the Nosferatu clan.
The medium is digital, Black and White, while using the program Clip Studio Paint. A Wacom Intuos Art Tablet is used for the drawing process.